Captain Justinus

Standard Actions
BMA -Rapier (Weapon) At-Will Attack: Melee 1 (one creature); +12 vs. AC Hit: 2d8 + 6 damage. Effect: The target is marked until the end of the Justinus’s next turn.

BRA- Hand Crossbow (standard, at-will 10/20; +12 vs AC; 1d8+3 damage.

Bolt to the Gut (Weapon) Encounter Attack: Ranged 5 (one creature); +12 vs. AC. This attack doesn’t provoke opportunity attacks. Hit: 3d6 + 5 damage, and the target is immobilized and takes ongoing 5 damage (save ends both). Miss: The target is immobilized until the end of its next turn.

Triggered Actions
Stand, You Coward At-Will Trigger: An enemy within 5 squares of the Justinus and marked by it uses an attack power that doesn’t include it as a target. Effect (Immediate Reaction): Bolt to the gut recharges, and the Justinus uses it against the triggering enemy. Skills Bluff +11, Intimidate +11, Stealth +12 Str 16 (+6) Dex 18 (+7) Wis 15 (+5) Con 13 (+4) Int 12 (+4) Cha 16 (+6) Alignment Evil Languages Common Equipment: Hide, crossbow bolt x10, hand crossbow, rapier.