Lt. Agrid Kenara

Created Using Wizards of the Coast D&D Character Builder
Lt. Agrid Kenara, level 4 Human, Fighter (Weaponmaster) Fighter Option: Combat Superiority Fighter Talents Option: One-handed Weapon Talent Human Power Selection Option: Bonus At-Will Power Early Life - Isolated (+2 to Perception)

FINAL ABILITY SCORES STR 19, CON 12, DEX 14, INT 10, WIS 14, CHA 10

STARTING ABILITY SCORES STR 16, CON 11, DEX 14, INT 10, WIS 14, CHA 10

AC: 22 Fort: 19 Ref: 17 Will: 15 HP: 45 Surges: 10 Surge Value: 11

TRAINED SKILLS Athletics +9, Endurance +6, Intimidate +7, Streetwise +7

UNTRAINED SKILLS Acrobatics +2, Arcana +2, Bluff +2, Diplomacy +2, Dungeoneering +4, Heal +4, History +2, Insight +6, Nature +4, Perception +6, Religion +2, Stealth +2, Thievery +2

POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Fighter Attack: Combat Challenge Fighter Attack 1: Weapon Master's Strike Fighter Attack 1: Shield Feint Fighter Attack 1: Crushing Surge Fighter Attack 1: Covering Attack Fighter Attack 1: Flanking Assault Fighter Utility 2: Shielded Sides Fighter Attack 3: Armor-Piercing Thrust

FEATS Level 1: Ninth Legion Student Level 1: Weapon Focus (Spear) Level 2: Spear Expertise Level 4: Ninth Legion Shield

ITEMS Learning Trident +1 x1 Wall Scale Armor +1 x1 Shield of Silver Light Heavy Shield (heroic tier) x1 Crossbow Dagger Crossbow Bolt